Código:
cat /etc/os-release | grep PRETTY_NAME
PRETTY_NAME="openSUSE Tumbleweed"
/sbin/lspci -vnn | grep VGA -A 12
Flags: bus master, VGA palette snoop, 66MHz, medium devsel, latency 64, NUMA node 0
Bus: primary=00, secondary=04, subordinate=04, sec-latency=64
I/O behind bridge: None
Memory behind bridge: None
Prefetchable memory behind bridge: None
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Baffin [Radeon RX 550 640SP / RX 560] [1002:67ff] (rev cf) (prog-if 00 [VGA controller])
Subsystem: XFX Pine Group Inc. Radeon RX 560 [1682:9560]
Flags: bus master, fast devsel, latency 0, IRQ 37, NUMA node 0
Memory at c0000000 (64-bit, prefetchable) [size=256M]
Memory at d0000000 (64-bit, prefetchable) [size=2M]
I/O ports at e000 [size=256]
Memory at fea00000 (32-bit, non-prefetchable) [size=256K]
Expansion ROM at 000c0000 [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: amdgpu
Kernel modules: amdgpu
inxi -G
Graphics: Card: Advanced Micro Devices [AMD/ATI] Baffin [Radeon RX 550 640SP / RX 560]
Display Server: x11 (X.Org 1.19.6 ) drivers: ati,amdgpu (unloaded: modesetting,fbdev,vesa,radeon)
Resolution: 1920x1080@60.00hz
OpenGL: renderer: Radeon RX 560 Series (POLARIS11, DRM 3.23.0, 4.16.11-1-default, LLVM 6.0.0)
version: 4.5 Mesa 18.1.0
glmark2
=======================================================
glmark2 2017.07
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Radeon RX 560 Series (POLARIS11, DRM 3.23.0, 4.16.11-1-default, LLVM 6.0.0)
GL_VERSION: 3.1 Mesa 18.1.0
=======================================================
[build] use-vbo=false: FPS: 3844 FrameTime: 0.260 ms
[build] use-vbo=true: FPS: 6952 FrameTime: 0.144 ms
[texture] texture-filter=nearest: FPS: 6387 FrameTime: 0.157 ms
[texture] texture-filter=linear: FPS: 6527 FrameTime: 0.153 ms
[texture] texture-filter=mipmap: FPS: 6660 FrameTime: 0.150 ms
[shading] shading=gouraud: FPS: 6839 FrameTime: 0.146 ms
[shading] shading=blinn-phong-inf: FPS: 7207 FrameTime: 0.139 ms
[shading] shading=phong: FPS: 6933 FrameTime: 0.144 ms
[shading] shading=cel: FPS: 6792 FrameTime: 0.147 ms
[bump] bump-render=high-poly: FPS: 6858 FrameTime: 0.146 ms
[bump] bump-render=normals: FPS: 6237 FrameTime: 0.160 ms
[bump] bump-render=height: FPS: 6025 FrameTime: 0.166 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 6912 FrameTime: 0.145 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 6615 FrameTime: 0.151 ms
[pulsar] light=false:quads=5:texture=false: FPS: 6626 FrameTime: 0.151 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 3160 FrameTime: 0.316 ms
[desktop] effect=shadow:windows=4: FPS: 3260 FrameTime: 0.307 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 564 FrameTime: 1.773 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 906 FrameTime: 1.104 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 756 FrameTime: 1.323 ms
[ideas] speed=duration: FPS: 2402 FrameTime: 0.416 ms
[jellyfish] <default>: FPS: 5729 FrameTime: 0.175 ms
[terrain] <default>: FPS: 1048 FrameTime: 0.954 ms
[shadow] <default>: FPS: 5632 FrameTime: 0.178 ms
[refract] <default>: FPS: 1637 FrameTime: 0.611 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 7074 FrameTime: 0.141 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 7330 FrameTime: 0.136 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 6768 FrameTime: 0.148 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 7238 FrameTime: 0.138 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 6857 FrameTime: 0.146 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 7064 FrameTime: 0.142 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 6750 FrameTime: 0.148 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 7123 FrameTime: 0.140 ms
=======================================================
glmark2 Score: 5415
Marcadores